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| Abstract |
Testing is an obligatory step in developing multi-agent systems. For testing
multi-agent systems in virtual, dynamic environments, simulation systems are
required that support a modular, declarative construction of experimental
frames, that facilitate the embeddence of a variety of agent architectures,
and that allow an efficient parallel, distributed execution. We introduce the
system JAmes (A Java-Based Agent Modeling Environment for
Simulation). In James agents and their dynamic environment are modeled as
reflective, time triggered state automata. Its possibilities to compose
experimental frames based on predefined components, to express temporal
interdependencies, to capture the phenomenon of pro-activeness and
reflectivity of agents are illuminated by experiments with planning agents.
The underlying planning system is a general purpose system, about which no
empirical results exist besides traditional static benchmark tests.
We analyze the interplay
between heuristics for selecting goals, viewing range, commitment strategies,
explorativeness, and trust in the persistence of the world and uncover
properties of the agent, the planning engine and the chosen test scenario:
| Online Copy |
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| BibTeX Entry |
@Article{ScUh01,
author = {Bernd Schattenberg and Adelinde M. Uhrmacher},
title = {Planning Agents in James},
journal = {Proceedings of the IEEE},
year = {2001},
month = feb,
volume = {89},
number = {2},
pages = {158-173}
}
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